#include "BsGUITabbedTitleBar.h" #include "BsGUIArea.h" #include "BsGUILayout.h" #include "BsGUITexture.h" #include "BsGUIButton.h" #include "BsGUITabButton.h" #include "BsGUISpace.h" #include "BsGUIWindowDropArea.h" #include "BsEngineGUI.h" #include "BsGUIWidget.h" #include "CmMath.h" #include "CmPlatform.h" using namespace CamelotFramework; using namespace BansheeEngine; namespace BansheeEditor { const UINT32 GUITabbedTitleBar::TAB_SPACING = 20; const UINT32 GUITabbedTitleBar::OPTION_BTN_SPACING = 3; GUITabbedTitleBar::GUITabbedTitleBar(BS::GUIWidget* parent, CM::RenderWindow* parentWindow) :mParentWindow(parentWindow), mMinBtn(nullptr), mCloseBtn(nullptr), mCloseBtnStyle(nullptr), mMinimizeBtnStyle(nullptr), mParentWidget(parent), mBackgroundArea(nullptr), mUniqueTabIdx(0), mActiveTabIdx(0), mDragInProgress(false), mDraggedBtn(nullptr), mDragBtnOffset(0), mInitialDragOffset(0) { mBackgroundArea = GUIArea::create(*parent, 0, 0, 1, 13, 9900); GUITexture* titleBarBg = GUITexture::create(*parent, parent->getSkin().getStyle("TitleBarBackground")); mBackgroundArea->getLayout().addSpace(1); mBackgroundArea->getLayout().addElement(titleBarBg); mBackgroundArea->getLayout().addSpace(1); mMinimizeBtnStyle = parent->getSkin().getStyle("WinMinimizeBtn"); mCloseBtnStyle = parent->getSkin().getStyle("WinCloseBtn"); mMinBtn = GUIButton::create(*parent, HString(L""), mMinimizeBtnStyle); mCloseBtn = GUIButton::create(*parent, HString(L""), mCloseBtnStyle); mCloseBtn->onClick.connect(boost::bind(&GUITabbedTitleBar::tabClosed, this)); mTabToggleGroup = GUIToggle::createToggleGroup(); } GUITabbedTitleBar::~GUITabbedTitleBar() { GUIArea::destroy(mBackgroundArea); GUIElement::destroy(mMinBtn); GUIElement::destroy(mCloseBtn); for(auto& tabButton : mTabButtons) { GUIElement::destroy(tabButton); } } void GUITabbedTitleBar::addTab(const CM::HString& name) { insertTab((UINT32)mTabButtons.size(), name); } void GUITabbedTitleBar::insertTab(UINT32 idx, const CM::HString& name) { GUITabButton* newTabToggle = GUITabButton::create(*mParentWidget, mTabToggleGroup, mUniqueTabIdx, name, EngineGUI::instance().getSkin().getStyle("TabbedBarBtn")); idx = Math::clamp(idx, 0U, (UINT32)mTabButtons.size()); newTabToggle->onToggled.connect(boost::bind(&GUITabbedTitleBar::tabToggled, this, mUniqueTabIdx)); newTabToggle->onDragged.connect(boost::bind(&GUITabbedTitleBar::tabDragged, this, _1, _2)); newTabToggle->onDragEnd.connect(boost::bind(&GUITabbedTitleBar::tabDragEnd, this, _1, _2)); mTabButtons.insert(mTabButtons.begin() + idx, newTabToggle); mUniqueTabIdx++; } void GUITabbedTitleBar::removeTab(UINT32 idx) { if(mTabButtons.size() == 0) return; idx = Math::clamp(idx, 0U, (UINT32)mTabButtons.size() - 1); GUIElement::destroy(mTabButtons[idx]); mTabButtons.erase(mTabButtons.begin() + idx); } void GUITabbedTitleBar::updateLayout(INT32 x, INT32 y, UINT32 width, UINT32 height, RectI clipRect, UINT8 widgetDepth) { CM::Vector::type nonClientAreas; UINT32 curX = x + 1; UINT32 curY = y; UINT32 tabBtnHeight = 0; for(UINT32 i = 0; i < (UINT32)mTabButtons.size(); i++) { GUITabButton* btn = mTabButtons[i]; Vector2I optimalSize = btn->_getOptimalSize(); tabBtnHeight = optimalSize.y; nonClientAreas.push_back(RectI(curX, curY, TAB_SPACING, tabBtnHeight)); curX += TAB_SPACING; Vector2I offset(curX, curY); if(mDragInProgress && btn == mDraggedBtn) offset.x = mDragBtnOffset; btn->_setOffset(offset); btn->_setWidth(optimalSize.x); btn->_setHeight(optimalSize.y); btn->_setAreaDepth(9899); btn->_setWidgetDepth(widgetDepth); RectI elemClipRect(clipRect.x - offset.x, clipRect.y - offset.y, clipRect.width, clipRect.height); btn->_setClipRect(elemClipRect); curX += optimalSize.x; } Vector2I minBtnOptimalSize = mMinBtn->_getOptimalSize(); Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize(); UINT32 endButtonWidth = minBtnOptimalSize.x + closeBtnOptimalSize.x + OPTION_BTN_SPACING; UINT32 remainingWidth = (UINT32)std::max(0, (INT32)(width - curX - endButtonWidth - 1)); nonClientAreas.push_back(RectI(curX, curY, remainingWidth, tabBtnHeight)); INT32 optionBtnXPos = x + width - endButtonWidth - 1; { INT32 optionBtnYPos = curY + Math::floorToInt((tabBtnHeight - minBtnOptimalSize.y) * 0.5f); Vector2I offset(optionBtnXPos, optionBtnYPos); mMinBtn->_setOffset(offset); mMinBtn->_setWidth(minBtnOptimalSize.x); mMinBtn->_setHeight(minBtnOptimalSize.y); mMinBtn->_setAreaDepth(9899); mMinBtn->_setWidgetDepth(widgetDepth); RectI elemClipRect(clipRect.x - offset.x, clipRect.y - offset.y, clipRect.width, clipRect.height); mMinBtn->_setClipRect(elemClipRect); } optionBtnXPos += minBtnOptimalSize.x + OPTION_BTN_SPACING; { INT32 optionBtnYPos = curY + Math::floorToInt((tabBtnHeight - closeBtnOptimalSize.y) * 0.5f); Vector2I offset(optionBtnXPos, optionBtnYPos); mCloseBtn->_setOffset(offset); mCloseBtn->_setWidth(closeBtnOptimalSize.x); mCloseBtn->_setHeight(closeBtnOptimalSize.y); mCloseBtn->_setAreaDepth(9899); mCloseBtn->_setWidgetDepth(widgetDepth); RectI elemClipRect(clipRect.x - offset.x, clipRect.y - offset.y, clipRect.width, clipRect.height); mCloseBtn->_setClipRect(elemClipRect); } Platform::setCaptionNonClientAreas(*mParentWindow, nonClientAreas); } void GUITabbedTitleBar::setPosition(INT32 x, INT32 y) { mArea.x = x; mArea.y = y; mBackgroundArea->setPosition(x, y); updateLayout(mArea.x, mArea.y, mArea.width, mArea.height, RectI(mArea.x, mArea.y, mArea.width, mArea.height), mParentWidget->getDepth()); } void GUITabbedTitleBar::setSize(UINT32 width, UINT32 height) { mArea.width = width; mArea.height = height; mBackgroundArea->setSize(width, height); updateLayout(mArea.x, mArea.y, mArea.width, mArea.height, RectI(mArea.x, mArea.y, mArea.width, mArea.height), mParentWidget->getDepth()); } void GUITabbedTitleBar::tabToggled(CM::UINT32 tabIdx) { INT32 idx = uniqueIdxToSeqIdx(tabIdx); if(idx != -1) { if(!onTabActivated.empty()) onTabActivated(idx); } mActiveTabIdx = tabIdx; } void GUITabbedTitleBar::tabClosed() { INT32 idx = uniqueIdxToSeqIdx(mActiveTabIdx); if(idx != -1) { removeTab(idx); if(mTabButtons.size() > 0) mActiveTabIdx = mTabButtons[0]->getIndex(); if(!onTabClosed.empty()) onTabClosed(idx); } } void GUITabbedTitleBar::tabDragged(CM::UINT32 tabIdx, const Vector2I& dragPos) { INT32 idx = uniqueIdxToSeqIdx(tabIdx); if(idx != -1) { if(mArea.contains(dragPos)) { mDraggedBtn = mTabButtons[idx]; if(!mDragInProgress) { Vector2I offset = mDraggedBtn->_getOffset(); mInitialDragOffset = (dragPos.x - offset.x); mDragInProgress = true; } mDragBtnOffset = dragPos.x - mArea.x - mInitialDragOffset; Vector2I offset = mDraggedBtn->_getOffset(); INT32 diff = mDragBtnOffset - offset.x; offset.x += diff; mDraggedBtn->_setOffset(offset); RectI clipRect = mDraggedBtn->_getClipRect(); clipRect.x -= diff; mDraggedBtn->_setClipRect(clipRect); mDragInProgress = true; for(UINT32 i = 0; i < idx; i++) { UINT32 width = mTabButtons[i]->_getWidth(); INT32 centerX = mTabButtons[i]->_getOffset().x + width / 2; if(dragPos.x < centerX) { GUITabButton* temp = mTabButtons[i]; mTabButtons[i] = mTabButtons[idx]; mTabButtons[idx] = temp; break; } } for(UINT32 i = idx + 1; i < (UINT32)mTabButtons.size(); i++) { UINT32 width = mTabButtons[i]->_getWidth(); INT32 centerX = mTabButtons[i]->_getOffset().x + width / 2; if(dragPos.x > centerX) { GUITabButton* temp = mTabButtons[i]; mTabButtons[i] = mTabButtons[idx]; mTabButtons[idx] = temp; break; } } } else { mDragInProgress = false; mDraggedBtn = nullptr; if(!onTabDraggedOff.empty()) onTabDraggedOff(idx); } } } void GUITabbedTitleBar::tabDragEnd(CM::UINT32 tabIdx, const Vector2I& dragPos) { mDragInProgress = false; mDraggedBtn = nullptr; updateLayout(mArea.x, mArea.y, mArea.width, mArea.height, RectI(mArea.x, mArea.y, mArea.width, mArea.height), mParentWidget->getDepth()); } void GUITabbedTitleBar::tabDraggedOn(CM::UINT32 tabIdx) { INT32 idx = uniqueIdxToSeqIdx(tabIdx); if(idx != -1) { if(!onTabDraggedOn.empty()) onTabDraggedOn(idx + 1); } } CM::INT32 GUITabbedTitleBar::uniqueIdxToSeqIdx(CM::UINT32 uniqueIdx) const { UINT32 idx = 0; for(auto& tab : mTabButtons) { if(tab->getIndex() == uniqueIdx) return idx; idx++; } return -1; } }