/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2011 Torus Knot Software Ltd Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ----------------------------------------------------------------------------- */ #include "CmDynLib.h" #include "CmException.h" #if CM_PLATFORM == CM_PLATFORM_WIN32 # define WIN32_LEAN_AND_MEAN # if !defined(NOMINMAX) && defined(_MSC_VER) # define NOMINMAX // required to stop windows.h messing up std::min # endif # include #endif #if CM_PLATFORM == CM_PLATFORM_APPLE # include "macUtils.h" # include #endif namespace CamelotEngine { //----------------------------------------------------------------------- DynLib::DynLib( const String& name ) { mName = name; m_hInst = NULL; } //----------------------------------------------------------------------- DynLib::~DynLib() { } //----------------------------------------------------------------------- void DynLib::load() { String name = mName; #if CM_PLATFORM == CM_PLATFORM_LINUX // dlopen() does not add .so to the filename, like windows does for .dll if (name.substr(name.length() - 3, 3) != ".so") name += ".so"; #elif CM_PLATFORM == CM_PLATFORM_APPLE // dlopen() does not add .dylib to the filename, like windows does for .dll if (name.substr(name.length() - 6, 6) != ".dylib") name += ".dylib"; #elif CM_PLATFORM == CM_PLATFORM_WIN32 // Although LoadLibraryEx will add .dll itself when you only specify the library name, // if you include a relative path then it does not. So, add it to be sure. if (name.substr(name.length() - 4, 4) != ".dll") name += ".dll"; #endif m_hInst = (DYNLIB_HANDLE)DYNLIB_LOAD( name.c_str() ); if( !m_hInst ) { CM_EXCEPT(InternalErrorException, "Could not load dynamic library " + mName + ". System Error: " + dynlibError()); } } //----------------------------------------------------------------------- void DynLib::unload() { if( DYNLIB_UNLOAD( m_hInst ) ) { CM_EXCEPT(InternalErrorException, "Could not unload dynamic library " + mName + ". System Error: " + dynlibError()); } } //----------------------------------------------------------------------- void* DynLib::getSymbol( const String& strName ) const throw() { return (void*)DYNLIB_GETSYM( m_hInst, strName.c_str() ); } //----------------------------------------------------------------------- String DynLib::dynlibError( void ) { #if CM_PLATFORM == CM_PLATFORM_WIN32 LPVOID lpMsgBuf; FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, GetLastError(), MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR) &lpMsgBuf, 0, NULL ); String ret = (char*)lpMsgBuf; // Free the buffer. LocalFree( lpMsgBuf ); return ret; #elif CM_PLATFORM == CM_PLATFORM_LINUX || CM_PLATFORM == CM_PLATFORM_APPLE return String(dlerror()); #else return String(""); #endif } }