//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsScriptEnginePrerequisites.h" #include "BsRTTIType.h" #include "BsManagedResourceMetaData.h" namespace BansheeEngine { /** @cond RTTI */ /** @addtogroup RTTI-Impl-SEngine * @{ */ class BS_SCR_BE_EXPORT ManagedResourceMetaDataRTTI : public RTTIType { private: String& getNamespace(ManagedResourceMetaData* obj) { return obj->typeNamespace; } void setNamespace(ManagedResourceMetaData* obj, String& val) { obj->typeNamespace = val; } String& getTypename(ManagedResourceMetaData* obj) { return obj->typeName; } void setTypename(ManagedResourceMetaData* obj, String& val) { obj->typeName = val; } public: ManagedResourceMetaDataRTTI() { addPlainField("mTypeNamespace", 0, &ManagedResourceMetaDataRTTI::getNamespace, &ManagedResourceMetaDataRTTI::setNamespace); addPlainField("mTypeName", 1, &ManagedResourceMetaDataRTTI::getTypename, &ManagedResourceMetaDataRTTI::setTypename); } const String& getRTTIName() override { static String name = "ManagedResourceMetaData"; return name; } UINT32 getRTTIId() override { return TID_ManagedResourceMetaData; } SPtr newRTTIObject() override { return bs_shared_ptr_new(); } }; /** @} */ /** @endcond */ }