//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; namespace BansheeEngine { /** @addtogroup GUI_Engine * @{ */ /// /// Container for texture and text color used in a particular GUI element style. /// [StructLayout(LayoutKind.Sequential)] public struct GUIElementStateStyle { /// /// Texture used by the GUI element style state. Can be null. /// public SpriteTexture Texture; /// /// Color applied to the text when GUI element style state is active. /// public Color TextColor; }; /** @} */ }