//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// using System; using System.Runtime.CompilerServices; namespace BansheeEngine { /** @addtogroup GUI_Engine * @{ */ /// /// GUI element representing an element with a draggable handle of a variable size. /// public class GUIScrollBar : GUIElement { /// /// Position of the scroll handle in percent (ranging [0, 1]). /// public float Position { get { return Internal_GetPosition(mCachedPtr); } set { Internal_SetPosition(mCachedPtr, value); } } /// /// Size of the scroll handle in percent (ranging [0, 1]) of the total scroll bar area. /// public float HandleSize { get { return Internal_GetHandleSize(mCachedPtr); } set { Internal_SetHandleSize(mCachedPtr, value); } } /// /// Colors the element with a specific tint. /// /// Tint to apply to the element. public void SetTint(Color color) { Internal_SetTint(mCachedPtr, ref color); } [MethodImpl(MethodImplOptions.InternalCall)] private static extern float Internal_GetPosition(IntPtr nativeInstance); [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_SetPosition(IntPtr nativeInstance, float percent); [MethodImpl(MethodImplOptions.InternalCall)] private static extern float Internal_GetHandleSize(IntPtr nativeInstance); [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_SetHandleSize(IntPtr nativeInstance, float percent); [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_SetTint(IntPtr nativeInstance, ref Color color); } /// /// GUI element representing a horizontal scroll bar. /// public sealed class GUIScrollBarH : GUIScrollBar { /// /// Event triggered whenever the user moves the scroll bar. Value reported is the position of the scroll bar handle /// in percent, in [0, 1] range. /// public event Action OnScroll; /// /// Creates a new horizontal scroll bar element. /// /// Optional style to use for the element. Style controls the look of the element, as well as /// default layout options. Style will be retrieved from the active GUISkin. If not specified /// default element style is used. /// Options that allow you to control how is the element positioned and sized. This will /// override any similar options set by style. public GUIScrollBarH(string style, params GUIOption[] options) { Internal_CreateInstance(this, style, options); } /// /// Creates a new horizontal scroll bar element. /// /// Optional style to use for the element. Style controls the look of the element, as well as /// default layout options. Style will be retrieved from the active GUISkin. If not specified /// default element style is used. public GUIScrollBarH(string style = "") { Internal_CreateInstance(this, style, new GUIOption[0]); } private void Internal_DoOnScroll(float position) { if (OnScroll != null) OnScroll(position); } [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_CreateInstance(GUIScrollBarH instance, string style, GUIOption[] options); } /// /// GUI element representing a vertical scroll bar. /// public sealed class GUIScrollBarV : GUIScrollBar { /// /// Event triggered whenever the user moves the scroll bar. Value reported is the position of the scroll bar handle /// in percent, in [0, 1] range. /// public event Action OnScroll; /// /// Creates a new vertical scroll bar element. /// /// Optional style to use for the element. Style controls the look of the element, as well as /// default layout options. Style will be retrieved from the active GUISkin. If not specified /// default element style is used. /// Options that allow you to control how is the element positioned and sized. This will /// override any similar options set by style. public GUIScrollBarV(string style, params GUIOption[] options) { Internal_CreateInstance(this, style, options); } /// /// Creates a new vertical scroll bar element. /// /// Optional style to use for the element. Style controls the look of the element, as well as /// default layout options. Style will be retrieved from the active GUISkin. If not specified /// default element style is used. public GUIScrollBarV(string style = "") { Internal_CreateInstance(this, style, new GUIOption[0]); } private void Internal_DoOnScroll(float position) { if (OnScroll != null) OnScroll(position); } [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_CreateInstance(GUIScrollBarV instance, string style, GUIOption[] options); } /// /// GUI element representing a horizontal scroll bar, with resize handles that allow the user to resize the visible /// scroll area. /// public sealed class GUIResizeableScrollBarH : GUIScrollBar { /// /// Event triggered whenever the user moves or resizes the scroll bar. Value reported is the position and size of /// the scroll bar handle in percent, in [0, 1] range. /// public event Action OnScrollOrResize; /// /// Creates a new resizeable horizontal scroll bar element. /// /// Optional style to use for the element. Style controls the look of the element, as well as /// default layout options. Style will be retrieved from the active GUISkin. If not specified /// default element style is used. /// Options that allow you to control how is the element positioned and sized. This will /// override any similar options set by style. public GUIResizeableScrollBarH(string style, params GUIOption[] options) { Internal_CreateInstance(this, style, options); } /// /// Creates a new resizeable horizontal scroll bar element. /// /// Optional style to use for the element. Style controls the look of the element, as well as /// default layout options. Style will be retrieved from the active GUISkin. If not specified /// default element style is used. public GUIResizeableScrollBarH(string style = "") { Internal_CreateInstance(this, style, new GUIOption[0]); } private void Internal_DoOnScrollOrResize(float percent, float size) { if (OnScrollOrResize != null) OnScrollOrResize(percent, size); } [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_CreateInstance(GUIResizeableScrollBarH instance, string style, GUIOption[] options); } /// /// GUI element representing a vertical scroll bar, with resize handles that allow the user to resize the visible /// scroll area. /// public sealed class GUIResizeableScrollBarV : GUIScrollBar { /// /// Event triggered whenever the user moves or resizes the scroll bar. Value reported is the position and size of /// the scroll bar handle in percent, in [0, 1] range. /// public event Action OnScrollOrResize; /// /// Creates a new resizeable vertical scroll bar element. /// /// Optional style to use for the element. Style controls the look of the element, as well as /// default layout options. Style will be retrieved from the active GUISkin. If not specified /// default element style is used. /// Options that allow you to control how is the element positioned and sized. This will /// override any similar options set by style. public GUIResizeableScrollBarV(string style, params GUIOption[] options) { Internal_CreateInstance(this, style, options); } /// /// Creates a new resizeable vertical scroll bar element. /// /// Optional style to use for the element. Style controls the look of the element, as well as /// default layout options. Style will be retrieved from the active GUISkin. If not specified /// default element style is used. public GUIResizeableScrollBarV(string style = "") { Internal_CreateInstance(this, style, new GUIOption[0]); } private void Internal_DoOnScrollOrResize(float percent, float size) { if (OnScrollOrResize != null) OnScrollOrResize(percent, size); } [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_CreateInstance(GUIResizeableScrollBarV instance, string style, GUIOption[] options); } /** @} */ }