#include "BsScriptGUIFlexibleSpace.h" #include "BsScriptMeta.h" #include "BsMonoField.h" #include "BsMonoClass.h" #include "BsMonoManager.h" #include "BsSpriteTexture.h" #include "BsMonoUtil.h" #include "BsGUILayout.h" #include "BsGUISpace.h" #include "BsScriptGUILayout.h" namespace BansheeEngine { ScriptGUIFlexibleSpace::ScriptGUIFlexibleSpace(MonoObject* instance, GUIFlexibleSpace& flexibleSpace, GUILayout* parentLayout) :ScriptObject(instance), mFlexibleSpace(flexibleSpace), mParentLayout(parentLayout), mIsDestroyed(false) { } void ScriptGUIFlexibleSpace::initRuntimeData() { metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUIFlexibleSpace::internal_createInstance); metaData.scriptClass->addInternalCall("Internal_Destroy", &ScriptGUIFlexibleSpace::internal_destroy); metaData.scriptClass->addInternalCall("Internal_SetVisible", &ScriptGUIFlexibleSpace::internal_setVisible); metaData.scriptClass->addInternalCall("Internal_SetParent", &ScriptGUIFlexibleSpace::internal_setParent); } void ScriptGUIFlexibleSpace::destroy() { if(!mIsDestroyed) { mParentLayout->removeFlexibleSpace(mFlexibleSpace); mParentLayout = nullptr; mIsDestroyed = true; } } void ScriptGUIFlexibleSpace::_onManagedInstanceDeleted() { destroy(); ScriptObject::_onManagedInstanceDeleted(); } void ScriptGUIFlexibleSpace::internal_createInstance(MonoObject* instance, MonoObject* parentLayout) { ScriptGUILayout* scriptLayout = ScriptGUILayout::toNative(parentLayout); GUILayout* nativeLayout = scriptLayout->getInternalValue(); GUIFlexibleSpace& space = nativeLayout->addFlexibleSpace(); ScriptGUIFlexibleSpace* nativeInstance = new (cm_alloc()) ScriptGUIFlexibleSpace(instance, space, nativeLayout); } void ScriptGUIFlexibleSpace::internal_destroy(ScriptGUIFlexibleSpace* nativeInstance) { nativeInstance->destroy(); } void ScriptGUIFlexibleSpace::internal_setVisible(ScriptGUIFlexibleSpace* nativeInstance, bool visible) { if(visible) nativeInstance->mFlexibleSpace.enableRecursively(); else nativeInstance->mFlexibleSpace.disableRecursively(); } void ScriptGUIFlexibleSpace::internal_setParent(ScriptGUIFlexibleSpace* nativeInstance, MonoObject* parentLayout) { // FlexibleSpace parent is static, so do nothing } }