using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Text; using System.Threading.Tasks; namespace BansheeEngine { public class ScriptObject { protected IntPtr mCachedPtr; ~ScriptObject() { Internal_DestroyInstance(mCachedPtr); } [DllImport("__Internal")] private static extern void Internal_DestroyInstance(IntPtr nativeInstance); } }