using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using BansheeEngine; namespace BansheeEditor { /// Different icon sizes for project resource preview icons. [StructLayout(LayoutKind.Sequential), SerializeObject] public partial struct ProjectResourceIcons { public RRef icon16; public RRef icon32; public RRef icon48; public RRef icon64; public RRef icon96; public RRef icon128; public RRef icon192; public RRef icon256; } }