//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "BsRenderBeastFactory.h" #include "Renderer/BsRenderer.h" #include "BsRenderBeast.h" namespace bs { const char* SystemName = "RenderBeast"; SPtr RenderBeastFactory::create() { return bs_shared_ptr_new(); } const String& RenderBeastFactory::name() const { static String StrSystemName = SystemName; return StrSystemName; } }