#pragma once #include "BsPlatform.h" #include "BsWin32Defs.h" namespace BansheeEngine { /** * @brief Contains the main message loop * * @note This is separated from the main Platform because we don't want to include various Windows * defines in a lot of our code that includes "Platform.h". */ class BS_CORE_EXPORT Win32Platform : public Platform { public: /** * @brief Main message loop callback that processes messages received from windows. */ static LRESULT CALLBACK _win32WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); }; }