using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BansheeEditor { /// /// Contains various editor specific GUI style names. You may use these to customize look and feel of various GUI /// elements. /// public static class EditorStyles { public const string Blank = "Blank"; public const string Label = "Label"; public const string MultiLineLabel = "MultiLineLabel"; public const string MultiLineLabelCentered = "MultiLineLabelCentered"; public const string Button = "Button"; public const string ButtonLeft = "ButtonLeft"; public const string ButtonRight = "ButtonRight"; public const string Toggle = "Toggle"; public const string InputBox = "InputBox"; public const string Foldout = "Foldout"; public const string ColorSliderHorz = "ColorSliderHorz"; public const string ColorSliderVert = "ColorSliderVert"; public const string ColorSlider2DHandle = "ColorSlider2DHandle"; public const string SelectionArea = "SelectionArea"; public const string SelectableLabel = "SelectableLabel"; public const string ScrollAreaBg = "ScrollAreaBg"; public const string InspectorTitleBg = "InspectorTitleBg"; public const string InspectorContentBg = "InspectorContentBg"; public const string InspectorContentBgAlternate = "InspectorContentBgAlternate"; } }