using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace BansheeEngine
{
/** @addtogroup Animation
* @{
*/
///
/// Defines a 2D blend where two animation clips are blended between each other using bilinear interpolation.
///
[StructLayout(LayoutKind.Sequential), SerializeObject]
public partial struct Blend2DInfo
{
public RRef topLeftClip;
public RRef topRightClip;
public RRef botLeftClip;
public RRef botRightClip;
}
/** @} */
}