using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace BansheeEngine
{
/** @addtogroup Physics
* @{
*/
/// Specifies first or second body referenced by a Joint.
public enum JointBody
{
/// Body the joint is influencing.
Target = 0,
/// Body the joint is attached to (if any).
Anchor = 1
}
/** @} */
}