using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; namespace BansheeEngine { /** @addtogroup Physics * @{ */ /// Type of force that can be applied to a rigidbody at an arbitrary point. public enum PointForceMode { /// Value applied is a force. Force = 0, /// Value applied is an impulse (a direct change in its linear or angular momentum). Impulse = 1 } /** @} */ }