#pragma once #include "BsScriptEnginePrerequisites.h" #include "BsScriptObject.h" #include "../../../bsf/Source/Foundation/bsfCore/Physics/BsHingeJoint.h" namespace bs { class BS_SCR_BE_EXPORT ScriptHingeJointDrive : public ScriptObject { public: SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "HingeJointDrive") static MonoObject* box(const HingeJointDrive& value); static HingeJointDrive unbox(MonoObject* value); private: ScriptHingeJointDrive(MonoObject* managedInstance); }; }