#include "BsScriptLimitAngularRange.generated.h" #include "BsMonoMethod.h" #include "BsMonoClass.h" #include "BsMonoUtil.h" #include "../../../bsf/Source/Foundation/bsfCore/Physics/BsJoint.h" #include "BsScriptSpring.generated.h" namespace bs { ScriptLimitAngularRange::ScriptLimitAngularRange(MonoObject* managedInstance) :ScriptObject(managedInstance) { } void ScriptLimitAngularRange::initRuntimeData() { } MonoObject*ScriptLimitAngularRange::box(const __LimitAngularRangeInterop& value) { return MonoUtil::box(metaData.scriptClass->_getInternalClass(), (void*)&value); } __LimitAngularRangeInterop ScriptLimitAngularRange::unbox(MonoObject* value) { return *(__LimitAngularRangeInterop*)MonoUtil::unbox(value); } LimitAngularRange ScriptLimitAngularRange::fromInterop(const __LimitAngularRangeInterop& value) { LimitAngularRange output; output.lower = value.lower; output.upper = value.upper; output.contactDist = value.contactDist; output.restitution = value.restitution; output.spring = value.spring; return output; } __LimitAngularRangeInterop ScriptLimitAngularRange::toInterop(const LimitAngularRange& value) { __LimitAngularRangeInterop output; output.lower = value.lower; output.upper = value.upper; output.contactDist = value.contactDist; output.restitution = value.restitution; output.spring = value.spring; return output; } }