#include "BsScriptParticleEmissionMode.generated.h" #include "BsMonoMethod.h" #include "BsMonoClass.h" #include "BsMonoUtil.h" namespace bs { ScriptParticleEmissionMode::ScriptParticleEmissionMode(MonoObject* managedInstance) :ScriptObject(managedInstance) { } void ScriptParticleEmissionMode::initRuntimeData() { } MonoObject*ScriptParticleEmissionMode::box(const ParticleEmissionMode& value) { return MonoUtil::box(metaData.scriptClass->_getInternalClass(), (void*)&value); } ParticleEmissionMode ScriptParticleEmissionMode::unbox(MonoObject* value) { return *(ParticleEmissionMode*)MonoUtil::unbox(value); } }