#include "BsScriptParticleEmitterShape.generated.h" #include "BsMonoMethod.h" #include "BsMonoClass.h" #include "BsMonoUtil.h" #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleEmitter.h" namespace bs { ScriptParticleEmitterShapeBase::ScriptParticleEmitterShapeBase(MonoObject* managedInstance) :ScriptObjectBase(managedInstance) { } ScriptParticleEmitterShape::ScriptParticleEmitterShape(MonoObject* managedInstance, const SPtr& value) :ScriptObject(managedInstance) { mInternal = value; } SPtr ScriptParticleEmitterShape::getInternal() const { return std::static_pointer_cast(mInternal); } void ScriptParticleEmitterShape::initRuntimeData() { } MonoObject* ScriptParticleEmitterShape::create(const SPtr& value) { if(value == nullptr) return nullptr; bool dummy = false; void* ctorParams[1] = { &dummy }; MonoObject* managedInstance = metaData.scriptClass->createInstance("bool", ctorParams); new (bs_alloc()) ScriptParticleEmitterShape(managedInstance, value); return managedInstance; } }