//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsScriptEnginePrerequisites.h" #include "Wrappers/GUI/BsScriptGUIElement.h" namespace bs { /** @addtogroup ScriptInteropEngine * @{ */ /** Interop class between C++ & CLR for GUISliderH. */ class BS_SCR_BE_EXPORT ScriptGUISliderH : public TScriptGUIElement { public: SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "GUISliderH") private: ScriptGUISliderH(MonoObject* instance, GUISliderHorz* slider); /** Triggered when the native slider is moved. */ void onChanged(float percent); /************************************************************************/ /* CLR HOOKS */ /************************************************************************/ static void internal_createInstance(MonoObject* instance, MonoString* style, MonoArray* guiOptions); static void internal_setPercent(ScriptGUISliderH* nativeInstance, float percent); static float internal_getPercent(ScriptGUISliderH* nativeInstance); static float internal_getValue(ScriptGUISliderH* nativeInstance); static void internal_setValue(ScriptGUISliderH* nativeInstance, float percent); static void internal_setRange(ScriptGUISliderH* nativeInstance, float min, float max); static float internal_getRangeMaximum(ScriptGUISliderH* nativeInstance); static float internal_getRangeMinimum(ScriptGUISliderH* nativeInstance); static void internal_setStep(ScriptGUISliderH* nativeInstance, float step); static float internal_getStep(ScriptGUISliderH* nativeInstance); static void internal_setTint(ScriptGUISliderH* nativeInstance, Color* color); typedef void(BS_THUNKCALL *OnChangedThunkDef) (MonoObject*, float, MonoException**); static OnChangedThunkDef onChangedThunk; }; /** Interop class between C++ & CLR for GUISliderV. */ class BS_SCR_BE_EXPORT ScriptGUISliderV : public TScriptGUIElement { public: SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "GUISliderV") private: ScriptGUISliderV(MonoObject* instance, GUISliderVert* slider); /** Triggered when the native slider is moved. */ void onChanged(float percent); /************************************************************************/ /* CLR HOOKS */ /************************************************************************/ static void internal_createInstance(MonoObject* instance, MonoString* style, MonoArray* guiOptions); static void internal_setPercent(ScriptGUISliderV* nativeInstance, float percent); static float internal_getPercent(ScriptGUISliderV* nativeInstance); static float internal_getValue(ScriptGUISliderV* nativeInstance); static void internal_setValue(ScriptGUISliderV* nativeInstance, float percent); static void internal_setRange(ScriptGUISliderV* nativeInstance, float min, float max); static float internal_getRangeMaximum(ScriptGUISliderV* nativeInstance); static float internal_getRangeMinimum(ScriptGUISliderV* nativeInstance); static void internal_setStep(ScriptGUISliderV* nativeInstance, float step); static float internal_getStep(ScriptGUISliderV* nativeInstance); static void internal_setTint(ScriptGUISliderV* nativeInstance, Color* color); typedef void(BS_THUNKCALL *OnChangedThunkDef) (MonoObject*, float, MonoException**); static OnChangedThunkDef onChangedThunk; }; /** @} */ }