#pragma once #include "BsScriptEnginePrerequisites.h" #include "BsScriptObject.h" #include "BsColor.h" namespace BansheeEngine { class BS_SCR_BE_EXPORT ScriptColor : public ScriptObject { public: SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "Color") static Color unbox(MonoObject* obj); static MonoObject* box(const Color& value); private: ScriptColor(MonoObject* instance); }; }