#pragma once #include "CmPrerequisites.h" #include "CmModule.h" namespace CamelotEngine { class CM_EXPORT MeshManager : public Module { public: MeshManager(); ~MeshManager(); MeshPtr create(); MeshPtr createEmpty(); /** * @brief Returns empty mesh data. (Technically it is not empty, * as 0 sized buffers will cause problems, so it contains 3 indices * and 1 vertex). */ MeshDataPtr getNullMeshData() const { return mNullMeshData; } private: MeshDataPtr mNullMeshData; }; }