#include "CmComponent.h" #include "CmComponentRTTI.h" namespace CamelotEngine { Component::Component(const HSceneObject& parent) :mParent(parent) { } Component::~Component() { } RTTITypeBase* Component::getRTTIStatic() { return ComponentRTTI::instance(); } RTTITypeBase* Component::getRTTI() const { return Component::getRTTIStatic(); } }