#include "CmForwardRendererFactory.h" #include "CmRenderer.h" #include "CmForwardRenderer.h" namespace CamelotEngine { RendererPtr ForwardRendererFactory::create() { return RendererPtr(CM_NEW(ForwardRenderer, GenAlloc) ForwardRenderer(), &MemAllocDeleter::deleter); } const std::string& ForwardRendererFactory::name() const { return SystemName; } }