#include "CmPixelData.h" #include "CmPixelUtil.h" #include "CmPixelDataRTTI.h" namespace CamelotEngine { PixelData::PixelData(const PixelData& copy) :Box(copy), IReflectable(copy) { data = copy.data; format = copy.format; rowPitch = copy.rowPitch; slicePitch = copy.slicePitch; ownsData = false; } UINT8* PixelData::allocData(UINT32 size) { data = CM_NEW_BYTES(size, ScratchAlloc); ownsData = true; return (UINT8*)data; } /************************************************************************/ /* SERIALIZATION */ /************************************************************************/ RTTITypeBase* PixelData::getRTTIStatic() { return PixelDataRTTI::instance(); } RTTITypeBase* PixelData::getRTTI() const { return PixelData::getRTTIStatic(); } }