#include "BsScriptGUIEnumField.h" #include "BsScriptMeta.h" #include "BsMonoField.h" #include "BsMonoClass.h" #include "BsMonoManager.h" #include "BsMonoMethod.h" #include "BsMonoUtil.h" #include "BsGUIListBoxField.h" #include "BsGUIOptions.h" #include "BsGUIContent.h" #include "BsScriptHString.h" #include "BsScriptGUIContent.h" using namespace std::placeholders; namespace BansheeEngine { ScriptGUIEnumField::OnSelectionChangedThunkDef ScriptGUIEnumField::onSelectionChangedThunk; ScriptGUIEnumField::ScriptGUIEnumField(MonoObject* instance, GUIListBoxField* listBoxField, const Vector& values) :TScriptGUIElement(instance, listBoxField), mValues(values) { } void ScriptGUIEnumField::initRuntimeData() { metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUIEnumField::internal_createInstance); metaData.scriptClass->addInternalCall("Internal_GetValue", &ScriptGUIEnumField::internal_getValue); metaData.scriptClass->addInternalCall("Internal_SetValue", &ScriptGUIEnumField::internal_setValue); metaData.scriptClass->addInternalCall("Internal_SetTint", &ScriptGUIEnumField::internal_setTint); onSelectionChangedThunk = (OnSelectionChangedThunkDef)metaData.scriptClass->getMethod("DoOnSelectionChanged", 1)->getThunk(); } void ScriptGUIEnumField::internal_createInstance(MonoObject* instance, MonoArray* names, MonoArray* values, MonoObject* title, UINT32 titleWidth, MonoString* style, MonoArray* guiOptions, bool withTitle) { GUIOptions options; UINT32 arrayLen = (UINT32)mono_array_length(guiOptions); for (UINT32 i = 0; i < arrayLen; i++) options.addOption(mono_array_get(guiOptions, GUIOption, i)); String styleName = toString(MonoUtil::monoToWString(style)); ScriptArray namesArr(names); Vector nativeNames; for (UINT32 i = 0; i < namesArr.size(); i++) nativeNames.push_back(HString(namesArr.get(i))); GUIListBoxField* guiField = nullptr; if (withTitle) { GUIContent nativeContent(ScriptGUIContent::getText(title), ScriptGUIContent::getImage(title), ScriptGUIContent::getTooltip(title)); guiField = GUIListBoxField::create(nativeNames, nativeContent, titleWidth, options, styleName); } else { guiField = GUIListBoxField::create(nativeNames, options, styleName); } guiField->onSelectionChanged.connect(std::bind(&ScriptGUIEnumField::onSelectionChanged, instance, _1)); ScriptArray valuesArr(values); UINT32 elemSize = valuesArr.elementSize(); Vector nativeValues; for (UINT32 i = 0; i < valuesArr.size(); i++) { // Truncate, as we don't check exact value type for enums UINT32 nativeValue = 0; #if BS_ENDIAN == BS_ENDIAN_LITTLE memcpy(&nativeValue, valuesArr.getRawPtr(elemSize, i), std::min(elemSize, (UINT32)sizeof(UINT32))); #else INT32 diff = (INT32)sizeof(UINT32) - (INT32)elemSize; UINT32 offsetDst = diff > 0 ? (UINT32)diff : 0; UINT32 offsetSrc = diff < 0 ? (UINT32)-diff : 0; memcpy(((UINT8*)&nativeValue) + offsetDst, valuesArr.getRawPtr(elemSize, i) + offsetSrc, std::min(elemSize, (UINT32)sizeof(UINT32))); #endif } ScriptGUIEnumField* nativeInstance = new (bs_alloc()) ScriptGUIEnumField(instance, guiField, nativeValues); } UINT32 ScriptGUIEnumField::internal_getValue(ScriptGUIEnumField* nativeInstance) { GUIListBoxField* field = static_cast(nativeInstance->getGUIElement()); UINT32 idx = field->getIndex(); const Vector& values = nativeInstance->mValues; if (idx < (UINT32)values.size()) return values[idx]; return 0; } void ScriptGUIEnumField::internal_setValue(ScriptGUIEnumField* nativeInstance, UINT32 value) { GUIListBoxField* field = static_cast(nativeInstance->getGUIElement()); const Vector& values = nativeInstance->mValues; for (UINT32 i = 0; i < (UINT32)values.size(); i++) { if (values[i] == value) { field->setIndex(i); break; } } } void ScriptGUIEnumField::internal_setTint(ScriptGUIEnumField* nativeInstance, Color color) { GUIListBoxField* field = (GUIListBoxField*)nativeInstance->getGUIElement(); field->setTint(color); } void ScriptGUIEnumField::onSelectionChanged(MonoObject* instance, UINT32 newIndex) { MonoUtil::invokeThunk(onSelectionChangedThunk, instance, newIndex); } }