using System; namespace BansheeEditor { public enum DrawGizmoFlags { Selected = 0x01, ParentSelected = 0x02, NotSelected = 0x04, Pickable = 0x08 } [AttributeUsage(AttributeTargets.Method)] public sealed class DrawGizmo : Attribute { private DrawGizmoFlags flags; public DrawGizmo(DrawGizmoFlags flags) { this.flags = flags; } } }