#pragma once #include "BsCorePrerequisites.h" #include "BsRTTIType.h" #include "BsResourceMetaData.h" namespace BansheeEngine { class BS_CORE_EXPORT ResourceMetaDataRTTI : public RTTIType { private: WString& getDisplayName(ResourceMetaData* obj) { return obj->displayName; } void setDisplayName(ResourceMetaData* obj, WString& name) { obj->displayName = name; } public: ResourceMetaDataRTTI() { addPlainField("displayName", 0, &ResourceMetaDataRTTI::getDisplayName, &ResourceMetaDataRTTI::setDisplayName); } virtual const String& getRTTIName() override { static String name = "ResourceMetaData"; return name; } virtual UINT32 getRTTIId() override { return TID_ResourceMetaData; } virtual std::shared_ptr newRTTIObject() override { return bs_shared_ptr_new(); } }; }