#pragma once #include "BsCorePrerequisites.h" #include "BsRTTIType.h" #include "BsResource.h" #include "BsResourceMetaData.h" namespace BansheeEngine { class BS_CORE_EXPORT ResourceRTTI : public RTTIType { private: UINT32& getSize(Resource* obj) { return obj->mSize; } void setSize(Resource* obj, UINT32& size) { obj->mSize = size; } ResourceMetaDataPtr getMetaData(Resource* obj) { return obj->mMetaData; } void setMetaData(Resource* obj, ResourceMetaDataPtr value) { obj->mMetaData = value; } public: ResourceRTTI() { addPlainField("mSize", 0, &ResourceRTTI::getSize, &ResourceRTTI::setSize); addReflectablePtrField("mMetaData", 1, &ResourceRTTI::getMetaData, &ResourceRTTI::setMetaData); } virtual const String& getRTTIName() { static String name = "Resource"; return name; } virtual UINT32 getRTTIId() { return 100; } virtual std::shared_ptr newRTTIObject() { BS_EXCEPT(InternalErrorException, "Cannot instantiate an abstract class."); } }; }