#include "BsFreeImgPrerequisites.h" #include "BsFreeImgImporter.h" namespace BansheeEngine { extern "C" BS_FREEIMG_EXPORT const String& getPluginName() { static String pluginName = "FreeImageImporter"; return pluginName; } extern "C" BS_FREEIMG_EXPORT void* loadPlugin() { FreeImgImporter* importer = bs_new(); Importer::instance()._registerAssetImporter(importer); return nullptr; } }