using System;
using System.Runtime.CompilerServices;
namespace BansheeEngine
{
///
/// Container for texture and text color used in a particular GUI element style.
///
public struct GUIElementStateStyle
{
///
/// Texture used by the GUI element style state. Can be null.
///
public SpriteTexture Texture;
///
/// Color applied to the text when GUI element style state is active.
///
public Color TextColor;
};
}