using System;
using System.Runtime.CompilerServices;
namespace BansheeEngine
{
///
/// Vertical layout that will position its child elements top to bottom.
///
public sealed class GUILayoutY : GUILayout
{
///
/// Internal method used by the runtime. Initializes a managed version of the vertical layout that is referenced
/// by a native GUI scroll area element.
///
/// Scroll area of which we want to reference the layout of.
internal GUILayoutY(GUIScrollArea parentArea)
{
Internal_CreateInstanceYFromScrollArea(this, parentArea);
}
///
/// Vertical layout that will position its child elements left to right.
///
public GUILayoutY(params GUIOption[] options)
{
Internal_CreateInstanceY(this, options);
}
}
}