using System; using System.Runtime.CompilerServices; namespace BansheeEngine { /// /// Vertical layout that will position its child elements top to bottom. /// public sealed class GUILayoutY : GUILayout { /// /// Internal method used by the runtime. Initializes a managed version of the vertical layout that is referenced /// by a native GUI scroll area element. /// /// Scroll area of which we want to reference the layout of. internal GUILayoutY(GUIScrollArea parentArea) { Internal_CreateInstanceYFromScrollArea(this, parentArea); } /// /// Vertical layout that will position its child elements left to right. /// public GUILayoutY(params GUIOption[] options) { Internal_CreateInstanceY(this, options); } } }