#pragma once #include "BsScriptEditorPrerequisites.h" #include "BsScriptGUIElement.h" namespace BansheeEngine { /** * @brief Interop class between C++ & CLR for GUIFloatField. */ class BS_SCR_BED_EXPORT ScriptGUIFloatField : public TScriptGUIElement { public: SCRIPT_OBJ(EDITOR_ASSEMBLY, "BansheeEditor", "GUIFloatField") private: ScriptGUIFloatField(MonoObject* instance, GUIFloatField* floatField); /** * @brief Triggered when the value in the native float field changes. * * @param instance Managed GUIFloatField instance. * @param newValue New field value. */ static void onChanged(MonoObject* instance, float newValue); /** * @brief Triggered when the user confirms input in the native float field. * * @param instance Managed GUIFloatField instance. */ static void onConfirmed(MonoObject* instance); /************************************************************************/ /* CLR HOOKS */ /************************************************************************/ static void internal_createInstance(MonoObject* instance, MonoObject* title, UINT32 titleWidth, MonoString* style, MonoArray* guiOptions, bool withTitle); static void internal_getValue(ScriptGUIFloatField* nativeInstance, float* output); static void internal_setValue(ScriptGUIFloatField* nativeInstance, float value); static void internal_hasInputFocus(ScriptGUIFloatField* nativeInstance, bool* output); static void internal_setTint(ScriptGUIFloatField* nativeInstance, Color* color); static void internal_setRange(ScriptGUIFloatField* nativeInstance, float min, float max); typedef void(__stdcall *OnChangedThunkDef) (MonoObject*, float, MonoException**); typedef void(__stdcall *OnConfirmedThunkDef) (MonoObject*, MonoException**); static OnChangedThunkDef onChangedThunk; static OnConfirmedThunkDef onConfirmedThunk; }; }