#pragma once #include "BsScriptEnginePrerequisites.h" #include "BsScriptGUIElement.h" namespace BansheeEngine { /** * @brief Interop class between C++ & CLR for GUISliderH. */ class BS_SCR_BE_EXPORT ScriptGUISliderH : public TScriptGUIElement { public: SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "GUISliderH") private: ScriptGUISliderH(MonoObject* instance, GUISliderHorz* slider); /** * @brief Triggered when the native slider is moved. */ static void onChanged(MonoObject* instance, float percent); /************************************************************************/ /* CLR HOOKS */ /************************************************************************/ static void internal_createInstance(MonoObject* instance, MonoString* style, MonoArray* guiOptions); static void internal_setPercent(ScriptGUISliderH* nativeInstance, float percent); static float internal_getPercent(ScriptGUISliderH* nativeInstance); static float internal_getValue(ScriptGUISliderH* nativeInstance); static void internal_setValue(ScriptGUISliderH* nativeInstance, float percent); static void internal_setRange(ScriptGUISliderH* nativeInstance, float min, float max); static void internal_setStep(ScriptGUISliderH* nativeInstance, float step); static void internal_setTint(ScriptGUISliderH* nativeInstance, Color* color); typedef void(__stdcall *OnChangedThunkDef) (MonoObject*, float, MonoException**); static OnChangedThunkDef onChangedThunk; }; /** * @brief Interop class between C++ & CLR for GUISliderV. */ class BS_SCR_BE_EXPORT ScriptGUISliderV : public TScriptGUIElement { public: SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "GUISliderV") private: ScriptGUISliderV(MonoObject* instance, GUISliderVert* slider); /** * @brief Triggered when the native slider is moved. */ static void onChanged(MonoObject* instance, float percent); /************************************************************************/ /* CLR HOOKS */ /************************************************************************/ static void internal_createInstance(MonoObject* instance, MonoString* style, MonoArray* guiOptions); static void internal_setPercent(ScriptGUISliderV* nativeInstance, float percent); static float internal_getPercent(ScriptGUISliderV* nativeInstance); static float internal_getValue(ScriptGUISliderV* nativeInstance); static void internal_setValue(ScriptGUISliderV* nativeInstance, float percent); static void internal_setRange(ScriptGUISliderV* nativeInstance, float min, float max); static void internal_setStep(ScriptGUISliderV* nativeInstance, float step); static void internal_setTint(ScriptGUISliderV* nativeInstance, Color* color); typedef void(__stdcall *OnChangedThunkDef) (MonoObject*, float, MonoException**); static OnChangedThunkDef onChangedThunk; }; }