#include "CmSceneWindowFactory.h" #include "CmQtSceneWindow.h" namespace CamelotEditor { QtEditorWindow* SceneWindowFactory::create(QWidget* parent) { return new QtSceneWindow(parent); } const QString& SceneWindowFactory::getWindowName() const { static QString name = "Scene"; return name; } const QString& SceneWindowFactory::getMenuCategory() const { static QString name = "Windows"; return name; } const QString& SceneWindowFactory::getMenuItemName() const { static QString name = "Scene"; return name; } }