//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "Wrappers/BsScriptShaderInclude.h" #include "BsMonoManager.h" namespace bs { ScriptShaderInclude::ScriptShaderInclude(MonoObject* instance, const HShaderInclude& shaderInclude) :TScriptResource(instance, shaderInclude) { } void ScriptShaderInclude::initRuntimeData() { } MonoObject* ScriptShaderInclude::createInstance() { return metaData.scriptClass->createInstance(); } }