//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsScriptEnginePrerequisites.h" #include "BsScriptObject.h" #include "Wrappers/GUI/BsScriptGUIElementStateStyle.h" namespace bs { /** @addtogroup ScriptInteropEngine * @{ */ /** Interop class between C++ & CLR for GUIElementStyle. */ class BS_SCR_BE_EXPORT ScriptGUIElementStyle : public ScriptObject { public: SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "GUIElementStyle") ~ScriptGUIElementStyle(); /** Returns the wrapped GUIElementStyle instance. */ GUIElementStyle& getInternalValue() { return mElementStyle; } /** Creates a new managed object containing a copy of the provided style. */ static MonoObject* create(const GUIElementStyle& style); private: /** Creates the interop object with a default style. */ ScriptGUIElementStyle(MonoObject* instance); /** Creates the interop object referencing an existing style. */ ScriptGUIElementStyle(MonoObject* instance, const GUIElementStyle& externalStyle); GUIElementStyle mElementStyle; /************************************************************************/ /* CLR HOOKS */ /************************************************************************/ static void internal_createInstance(MonoObject* instance); static void internal_addSubStyle(ScriptGUIElementStyle* nativeInstance, MonoString* guiType, MonoString* styleName); static void internal_GetFont(ScriptGUIElementStyle* nativeInstance, MonoObject** value); static void internal_SetFont(ScriptGUIElementStyle* nativeInstance, MonoObject* value); static void internal_GetFontSize(ScriptGUIElementStyle* nativeInstance, UINT32* value); static void internal_SetFontSize(ScriptGUIElementStyle* nativeInstance, UINT32 value); static void internal_GetTextHorzAlign(ScriptGUIElementStyle* nativeInstance, TextHorzAlign*value); static void internal_SetTextHorzAlign(ScriptGUIElementStyle* nativeInstance, TextHorzAlign value); static void internal_GetTextVertAlign(ScriptGUIElementStyle* nativeInstance, TextVertAlign* value); static void internal_SetTextVertAlign(ScriptGUIElementStyle* nativeInstance, TextVertAlign value); static void internal_GetImagePosition(ScriptGUIElementStyle* nativeInstance, GUIImagePosition* value); static void internal_SetImagePosition(ScriptGUIElementStyle* nativeInstance, GUIImagePosition value); static void internal_GetWordWrap(ScriptGUIElementStyle* nativeInstance, bool* value); static void internal_SetWordWrap(ScriptGUIElementStyle* nativeInstance, bool value); static void internal_GetNormal(ScriptGUIElementStyle* nativeInstance, ScriptGUIElementStateStyleStruct* value); static void internal_SetNormal(ScriptGUIElementStyle* nativeInstance, ScriptGUIElementStateStyleStruct* value); static void internal_GetHover(ScriptGUIElementStyle* nativeInstance, ScriptGUIElementStateStyleStruct* value); static void internal_SetHover(ScriptGUIElementStyle* nativeInstance, ScriptGUIElementStateStyleStruct* value); static void internal_GetActive(ScriptGUIElementStyle* nativeInstance, ScriptGUIElementStateStyleStruct* value); static void internal_SetActive(ScriptGUIElementStyle* nativeInstance, ScriptGUIElementStateStyleStruct* value); static void internal_GetFocused(ScriptGUIElementStyle* nativeInstance, ScriptGUIElementStateStyleStruct* value); static void internal_SetFocused(ScriptGUIElementStyle* nativeInstance, ScriptGUIElementStateStyleStruct* value); static void internal_GetNormalOn(ScriptGUIElementStyle* nativeInstance, ScriptGUIElementStateStyleStruct* value); static void internal_SetNormalOn(ScriptGUIElementStyle* nativeInstance, ScriptGUIElementStateStyleStruct* value); static void internal_GetHoverOn(ScriptGUIElementStyle* nativeInstance, ScriptGUIElementStateStyleStruct* value); static void internal_SetHoverOn(ScriptGUIElementStyle* nativeInstance, ScriptGUIElementStateStyleStruct* value); static void internal_GetActiveOn(ScriptGUIElementStyle* nativeInstance, ScriptGUIElementStateStyleStruct* value); static void internal_SetActiveOn(ScriptGUIElementStyle* nativeInstance, ScriptGUIElementStateStyleStruct* value); static void internal_GetFocusedOn(ScriptGUIElementStyle* nativeInstance, ScriptGUIElementStateStyleStruct* value); static void internal_SetFocusedOn(ScriptGUIElementStyle* nativeInstance, ScriptGUIElementStateStyleStruct* value); static void internal_GetBorder(ScriptGUIElementStyle* nativeInstance, RectOffset* value); static void internal_SetBorder(ScriptGUIElementStyle* nativeInstance, RectOffset* value); static void internal_GetMargins(ScriptGUIElementStyle* nativeInstance, RectOffset* value); static void internal_SetMargins(ScriptGUIElementStyle* nativeInstance, RectOffset* value); static void internal_GetContentOffset(ScriptGUIElementStyle* nativeInstance, RectOffset* value); static void internal_SetContentOffset(ScriptGUIElementStyle* nativeInstance, RectOffset* value); static void internal_GetWidth(ScriptGUIElementStyle* nativeInstance, UINT32* value); static void internal_SetWidth(ScriptGUIElementStyle* nativeInstance, UINT32 value); static void internal_GetHeight(ScriptGUIElementStyle* nativeInstance, UINT32* value); static void internal_SetHeight(ScriptGUIElementStyle* nativeInstance, UINT32 value); static void internal_GetMinWidth(ScriptGUIElementStyle* nativeInstance, UINT32* value); static void internal_SetMinWidth(ScriptGUIElementStyle* nativeInstance, UINT32 value); static void internal_GetMaxWidth(ScriptGUIElementStyle* nativeInstance, UINT32* value); static void internal_SetMaxWidth(ScriptGUIElementStyle* nativeInstance, UINT32 value); static void internal_GetMinHeight(ScriptGUIElementStyle* nativeInstance, UINT32* value); static void internal_SetMinHeight(ScriptGUIElementStyle* nativeInstance, UINT32 value); static void internal_GetMaxHeight(ScriptGUIElementStyle* nativeInstance, UINT32* value); static void internal_SetMaxHeight(ScriptGUIElementStyle* nativeInstance, UINT32 value); static void internal_GetFixedWidth(ScriptGUIElementStyle* nativeInstance, bool* value); static void internal_SetFixedWidth(ScriptGUIElementStyle* nativeInstance, bool value); static void internal_GetFixedHeight(ScriptGUIElementStyle* nativeInstance, bool* value); static void internal_SetFixedHeight(ScriptGUIElementStyle* nativeInstance, bool value); }; /** @} */ }