//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsPrerequisites.h" /** @addtogroup Plugins * @{ */ /** @defgroup RenderBeast RenderBeast * Banshee's default renderer implementation. */ /** @} */ namespace bs { namespace ct { class ObjectRenderer; struct RenderBeastOptions; struct PooledRenderTexture; class RenderTargets; class RendererCamera; struct LightData; }}