//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "Material/BsShaderManager.h" #include "Resources/BsResources.h" #include "Importer/BsImporter.h" namespace bs { HShaderInclude DefaultShaderIncludeHandler::findInclude(const String& name) const { return Importer::instance().import(name); } HShaderInclude ShaderManager::findInclude(const String& name) const { return mIncludeHandler->findInclude(name); } }