//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "Physics/BsFixedJoint.h" #include "Physics/BsPhysics.h" namespace bs { SPtr FixedJoint::create(const FIXED_JOINT_DESC& desc) { return gPhysics().createFixedJoint(desc); } }