#include "BsEditorWidgetContainer.h" #include "BsGUITabbedTitleBar.h" #include "BsEditorWidget.h" #include "BsDragAndDropManager.h" #include "BsEditorWindow.h" #include "CmMath.h" #include "CmInput.h" using namespace CamelotFramework; using namespace BansheeEngine; namespace BansheeEditor { const CM::UINT32 EditorWidgetContainer::TitleBarHeight = 13; EditorWidgetContainer::EditorWidgetContainer(BS::GUIWidget* parent, RenderWindow* renderWindow) :mParent(parent), mX(0), mY(0), mWidth(0), mHeight(0), mTitleBar(nullptr), mActiveWidget(-1) { mTitleBar = cm_new(parent, renderWindow); mTitleBar->onTabActivated.connect(boost::bind(&EditorWidgetContainer::tabActivated, this, _1)); mTitleBar->onTabClosed.connect(boost::bind(&EditorWidgetContainer::tabClosed, this, _1)); mTitleBar->onTabDraggedOff.connect(boost::bind(&EditorWidgetContainer::tabDraggedOff, this, _1)); mTitleBar->onTabDraggedOn.connect(boost::bind(&EditorWidgetContainer::tabDraggedOn, this, _1)); } EditorWidgetContainer::~EditorWidgetContainer() { cm_delete(mTitleBar); for(auto& widget : mWidgets) { EditorWidget::destroy(widget); } } void EditorWidgetContainer::add(EditorWidget& widget) { insert((UINT32)mWidgets.size(), widget); } void EditorWidgetContainer::remove(EditorWidget& widget) { INT32 widgetIdx = -1; UINT32 curIdx = 0; for(auto& curWidget : mWidgets) { if(curWidget == &widget) { widgetIdx = curIdx; break; } curIdx++; } if(widgetIdx == -1) return; mWidgets.erase(mWidgets.begin() + widgetIdx); mTitleBar->removeTab((UINT32)widgetIdx); widget._changeParent(nullptr); if(widgetIdx == mActiveWidget) { if(mWidgets.size() > 0) { setActiveWidget(0); } } } void EditorWidgetContainer::insert(CM::UINT32 idx, EditorWidget& widget) { for(auto& curWidget : mWidgets) { if(curWidget == &widget) return; } idx = Math::clamp(idx, 0U, (UINT32)mWidgets.size()); mTitleBar->insertTab(idx, widget.getName()); mWidgets.insert(mWidgets.begin() + idx, &widget); widget._changeParent(this); if(mActiveWidget == -1) setActiveWidget((UINT32)mWidgets.size() - 1); else widget._disable(); } // Note: Hiding is used for a special purpose right now and there is no way to unhide a widget // (But such functionally may be easily added) void EditorWidgetContainer::hide(EditorWidget& widget) { INT32 widgetIdx = -1; UINT32 curIdx = 0; for(auto& curWidget : mWidgets) { if(curWidget == &widget) { widgetIdx = curIdx; break; } curIdx++; } if(widgetIdx == -1) return; mTitleBar->removeTab(widgetIdx); if(widgetIdx == mActiveWidget) { if(mWidgets.size() > 0) { setActiveWidget(0); } } } void EditorWidgetContainer::setSize(UINT32 width, UINT32 height) { // TODO - Title bar is always TitleBarHeight size, so what happens when the container area is smaller than that? mTitleBar->setSize(width, TitleBarHeight); if(mActiveWidget >= 0) { EditorWidget* activeWidgetPtr = mWidgets[mActiveWidget]; UINT32 contentHeight = (UINT32)std::max(0, (INT32)height - (INT32)TitleBarHeight); activeWidgetPtr->_setSize(width, contentHeight); } mWidth = width; mHeight = height; } void EditorWidgetContainer::setPosition(INT32 x, INT32 y) { mTitleBar->setPosition(x, y); if(mActiveWidget >= 0) { EditorWidget* activeWidgetPtr = mWidgets[mActiveWidget]; activeWidgetPtr->_setPosition(x, y + TitleBarHeight); } mX = x; mY = y; } void EditorWidgetContainer::setActiveWidget(UINT32 idx) { if(mActiveWidget == idx) return; mActiveWidget = idx; UINT32 curIdx = 0; for(auto& curWidget : mWidgets) { if(curIdx != (UINT32)mActiveWidget) curWidget->_disable(); else curWidget->_enable(); curIdx++; } setPosition(mX, mY); setSize(mWidth, mHeight); } void EditorWidgetContainer::tabActivated(UINT32 idx) { setActiveWidget(idx); } void EditorWidgetContainer::tabClosed(UINT32 idx) { EditorWidget* widget = mWidgets[idx]; remove(*widget); EditorWidget::destroy(widget); if(!onWidgetClosed.empty()) onWidgetClosed(); } void EditorWidgetContainer::tabDraggedOff(CM::UINT32 idx) { EditorWidget* widget = mWidgets[idx]; hide(*widget); // TODO - Hook up drag and drop texture DragAndDropManager::instance().startDrag(HTexture(), (UINT32)DragAndDropType::EditorWidget, (void*)widget, boost::bind(&EditorWidgetContainer::tabDroppedCallback, this, _1)); // We don't want to remove the widget just yet. For now mark it as hidden in case // user just drops it somewhere else. // Note: This is primarily implemented because Windows doesn't like me destroying a window // while I'm capturing mouse input (required for drag and drop outside of window borders). // So instead I just hide it and do the destroying after drag and drop is done. if(!onWidgetHidden.empty()) onWidgetHidden(); } void EditorWidgetContainer::tabDraggedOn(CM::UINT32 idx) { #if CM_DEBUG_MODE if(!DragAndDropManager::instance().isDragInProgress()) CM_EXCEPT(InternalErrorException, "Tab drag and drop reported but no drag in progress."); if(DragAndDropManager::instance().getDragTypeId() != (UINT32)DragAndDropType::EditorWidget) CM_EXCEPT(InternalErrorException, "Tab drag and drop reported but drag type is invalid."); #endif EditorWidget* draggedWidget = static_cast(DragAndDropManager::instance().getDragData()); insert(idx, *draggedWidget); } void EditorWidgetContainer::tabDroppedCallback(bool wasDragProcessed) { if(DragAndDropManager::instance().getDragTypeId() != (UINT32)DragAndDropType::EditorWidget) return; EditorWidget* draggedWidget = static_cast(DragAndDropManager::instance().getDragData()); draggedWidget->_changeParent(nullptr); // To ensure it doesn't get destroyed with the parent window remove(*draggedWidget); if(!onWidgetClosed.empty()) onWidgetClosed(); if(!wasDragProcessed) { EditorWindow* newWindow = EditorWindow::create(); newWindow->widgets().add(*draggedWidget); Int2 mousePos = Input::instance().getCursorPosition(); newWindow->setPosition(mousePos.x, mousePos.y); } } void EditorWidgetContainer::_notifyWidgetDestroyed(EditorWidget* widget) { for(auto& curWidget : mWidgets) { if(curWidget == widget) { remove(*widget); if(!onWidgetClosed.empty()) onWidgetClosed(); return; } } } }