//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2010 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// using System; namespace BansheeEngine { /** @addtogroup Serialization * @{ */ /// /// When a quaternion is displayed in the inspector, by default it will be displayed as converted into euler angles. /// Use this attribute to force it to be displayed as a quaternion (4D value) with no conversion instead. /// [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field)] public sealed class AsQuaternion : Attribute { } /** @} */ }