//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2018 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// using System; namespace BansheeEngine { /** @addtogroup Serialization * @{ */ /// /// Attribute that signifies that a field or a property passes its value by copy. This lets the system (such as the /// inspector window) know that the value needs to be re-assigned to the field/property if any changes to it are made. /// [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)] public sealed class PassByCopy : Attribute { } /** @} */ }