#include "BsDbgTestGameObjectRef.h" #include "BsDbgTestGameObjectRefRTTI.h" #include "BsSceneObject.h" #include "BsRenderable.h" namespace BansheeEngine { DbgTestGameObjectRef::DbgTestGameObjectRef(const HSceneObject& parent) :Component(parent) { } RTTITypeBase* DbgTestGameObjectRef::getRTTIStatic() { return DbgTestGameObjectRefRTTI::instance(); } RTTITypeBase* DbgTestGameObjectRef::getRTTI() const { return DbgTestGameObjectRef::getRTTIStatic(); } }