#pragma once #include "BsScriptEditorPrerequisites.h" #include "BsModule.h" namespace BansheeEngine { class BS_SCR_BED_EXPORT ScriptHandleSliderManager : public Module { public: ~ScriptHandleSliderManager(); void registerSlider(ScriptHandleSliderBase* slider); void unregisterSlider(ScriptHandleSliderBase* slider); private: Set mSliders; }; }