using System; namespace BansheeEditor { [AttributeUsage(AttributeTargets.Method)] public sealed class MenuItem : Attribute { public MenuItem(string path, ShortcutKey shortcut, int priority = 0) { this.path = path; this.shortcut = shortcut; this.priority = priority; } public MenuItem(string path, int priority = 0) { this.path = path; this.priority = priority; } private string path; private ShortcutKey shortcut; private int priority; } }