#pragma once #include "BsEditorPrerequisites.h" #include "BsEditorWidget.h" namespace BansheeEditor { class DbgEditorWidget1 : public EditorWidget { public: virtual ~DbgEditorWidget1(); static DbgEditorWidget1* instance(); static DbgEditorWidget1* open(); static void close(); protected: DbgEditorWidget1(); void initialize(); private: static DbgEditorWidget1* Instance; }; }