//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; namespace BansheeEngine { /** @addtogroup Rendering * @{ */ public partial class Mesh { /// /// Returns local bounds of the geometry contained in the vertex buffers for all sub-meshes. /// public Bounds Bounds { get { AABox box; Sphere sphere; Internal_getBounds(mCachedPtr, out box, out sphere); return new Bounds(box, sphere); } } } /** @} */ }