#pragma once #include "BsScriptEnginePrerequisites.h" #include "BsScriptObject.h" #include "../../../bsf/Source/Foundation/bsfCore/Physics/BsD6Joint.h" namespace bs { class BS_SCR_BE_EXPORT ScriptD6JointDrive : public ScriptObject { public: SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "D6JointDrive") static MonoObject* box(const D6JointDrive& value); static D6JointDrive unbox(MonoObject* value); private: ScriptD6JointDrive(MonoObject* managedInstance); }; }