//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsScriptEnginePrerequisites.h" #include "Wrappers/GUI/BsScriptGUIElement.h" #include "GUI/BsGUITexture.h" namespace bs { /** @addtogroup ScriptInteropEngine * @{ */ /** Interop class between C++ & CLR for GUIListBox. */ class BS_SCR_BE_EXPORT ScriptGUIListBox : public TScriptGUIElement { public: SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "GUIListBox") private: ScriptGUIListBox(MonoObject* instance, GUIListBox* listBox); /** Triggered when the selected index in the native list box changes. */ void onSelectionChanged(UINT32 index, bool enabled); /************************************************************************/ /* CLR HOOKS */ /************************************************************************/ static void internal_createInstance(MonoObject* instance, MonoArray* elements, bool multiselect, MonoString* style, MonoArray* guiOptions); static void internal_setElements(ScriptGUIListBox* nativeInstance, MonoArray* elements); static void internal_setTint(ScriptGUIListBox* nativeInstance, Color* color); static void internal_selectElement(ScriptGUIListBox* nativeInstance, int idx); static void internal_deselectElement(ScriptGUIListBox* nativeInstance, int idx); static MonoArray* internal_getElementStates(ScriptGUIListBox* nativeInstance); static void internal_setElementStates(ScriptGUIListBox* nativeInstance, MonoArray* states); typedef void (BS_THUNKCALL *OnSelectionChangedThunkDef) (MonoObject*, UINT32, MonoException**); static OnSelectionChangedThunkDef onSelectionChangedThunk; }; /** @} */ }