#include "CmResource.h" #include "CmResourceRTTI.h" namespace CamelotEngine { void Resource::load() { if(mLoadState != RS_Loaded) { loadImpl(); mLoadState = RS_Loaded; } } RTTITypeBase* Resource::getRTTIStatic() { return ResourceRTTI::instance(); } RTTITypeBase* Resource::getRTTI() const { return Resource::getRTTIStatic(); } }